For anyone who hasn’t played [The Last of Us]…it’s a post-apocalyptic survival horror game. People get infected and … they don’t become zombies… but they’re basically zombies.~ 'The Last of Us': How Game Design Shaped Naughty Dog's Masterpiece, And Transformed Its Ending
The chance of any currently successful author being read in a century or two by anyone outside academia is small, statistically speaking – for every Jane Austen there is a host of Elizabeth Gaskells. That’s no criticism of the work: it’s just how things work. Horace said in his Odes that he had created a monument more lasting than bronze, but that race is still being run, and bronze is holding up pretty well.~ Work Like The Wind? What George R R Martin and Jack Welch Have In Common
~ Independents’ Day Weekend: ‘Gone Home’, Detachable Heads, Doll Parts and Feral Vectors
Here in Britain, Independence Day is not a holiday, for what are probably pretty obvious reasons, but I think we can all hopefully agree that, 238 years and three days on from the Second Continental Congress’ decision to separate legally from the Kingdom of Great Britain, everything has worked out reasonably well for all parties. The United States has risen to a preeminent position in global affairs, and the British have adorable accents and an open invitation to class up Hollywood. Also, without the Declaration of Independence Assassin’s Creed 3 would have been a far less interesting game, so there’s that, as well.
Plus, Canada is pretty great. So, well done, everyone. Well played!
Anyway. Since Friday in Britain was spent toiling in the coal mines, making Blackpool rock, tapping phones and generally doing whatever people do in a post-hegemonic nation, what better time is there to celebrate another kind of independence – the kind that leads to some of the most interesting contributions to video games? This has, conveniently, been a pretty full week for indie gaming, on both sides of the Atlantic.